Development

My development across the Expertise Areas.

Project context

Project gallery

5 projects

The work referred to throughout this section. Hover any card for the full backgrounder.

Project 3
01

Dressd

Helping children with brain damage dress independently.

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01 · Project 3 · Adelante rehabilitation

Dressd

A rehabilitation project with Adelante, working with children with brain damage. It explored how children could be supported to get dressed on their own, leading to a hybrid physical–digital RFID system with multimodal instructions.

HealthcareRFIDInclusive design
Aesthetics of Interaction
02

Sensory Awakening Kit

Waking people up through and by their senses.

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02 · Course · Sensory design

Sensory Awakening Kit

A course exploring how people can be “woken up” through and by their senses. The work resulted in a sensory awakening kit, a set of objects designed to re-sensitise the body to everyday perception.

Sensory designEmbodimentCraft
Multidisciplinary CBL
03

Plasma Car Air Purifier

An air purifier for cars, powered by plasma.

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03 · Multidisciplinary CBL · AI innovation

Plasma Car Air Purifier

A multidisciplinary challenge-based project on AI innovation with portable plasma technology. Our group designed an air purifier for cars that uses plasma to clean the cabin air.

Plasma techAITeamwork
Internship
04

Philips Hue Product Management

Product Management on Philips Hue.

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04 · Internship · Signify

Philips Hue Product Management

A Product Management internship at Signify, working on Philips Hue products. I learned how user insights, business strategy, technology, quality and launch decisions connect inside a corporate product ecosystem.

Product managementStrategyPhilips Hue
Final Bachelor Project
05

HoldOn

Phone-scam protection for older adults.

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05 · Final Bachelor Project · AI & safety

HoldOn

My Final Bachelor Project: phone-scam protection for older adults through an AI-mediated call-screening system. It offers a personalised system adapted to the needs of the user, allowing for the preservation of autonomy.

AISafetyOlder adults

Development of Expertise Areas

How my five expertise areas developed across my bachelor, internship and Final Bachelor Project.

Viewing Year 1.

Business &Entrepreneurship
User &Society
Math, Data& Computing
Creativity& Aesthetics
Technology& Realisation

User and Society

Past

User and Society has always shaped how I judge whether a design direction is meaningful. Through Project 3, Dressd, I learned that being user-centred is not the same as accepting the first stakeholder request. Although the initial direction was a simple instruction app, this would not have fully supported the children’s independence. By moving towards a hybrid physical-digital RFID system with multimodal instructions, I learned to question whether a solution truly empowers users, or only makes a task easier to manage.


Image shows the Project 3 (dressd) final demoday set up


During my Philips Hue internship, this understanding matured within a corporate product context. I learned that representing users in a large organisation requires more than repeating customer feedback. It means interpreting reviews, support signals and usage data to understand which needs matter most, then communicating those needs clearly between engineering, UX, quality, marketing and finance. This changed my view of User and Society from something focused mainly on early research, towards a responsibility that continues throughout launch, monitoring, refinement and long-term product use.

Present

During my Final Bachelor Project, HoldOn, User and Society became one of my strongest areas of development. At the start, one of my main goals was to build a grounded understanding of phone scams from the perspectives of older adults, relatives and professionals, rather than designing from assumptions. Through theory, expert input and interviews, the project shifted from a broad concern about scams towards understanding phone scams as real-time pressure situations.

My initial assumption was that the project might become educational or preventative. However, research showed that awareness alone is not enough when scammers create urgency, uncertainty and trust in the moment of the call. This changed the direction towards HoldOn: an AI-mediated call-screening system that creates a pause between unknown callers and the older adult.

This helped me achieve my goal of designing for vulnerability without undermining agency. Participants wanted different levels of control: some wanted to always decide, while others preferred high-risk scam or nuisance calls to be blocked. This led to configurable protection modes for low, medium and high-risk calls. Through HoldOn, I learned that inclusive design is not about one ideal solution, but about supporting different relationships with risk, confidence and autonomy.

Persona cards for HoldOn